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Category talk:Glitch sprites: Difference between revisions

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We need some kind of convention for these, as they are currently all over the place.
We need some kind of convention for these, as they are currently all over the place.


Maybe GlitchRB_''##'' and Glitch_Y''##'' etc, where the # are the Hexadecimal identifiers? For example, {{bp|'M}} would be GlitchRB_00 and {{bp|Z4}} would be GlitchY_C3. {{bp|Five question marks#Hex 00|????? Hex 00}} could be GlitchG2_00, while - could be GlitchG3_019C and {{bp|-----}} could be GlitchG4_0000.
<s>Maybe GlitchRB_''##'' and Glitch_Y''##'' etc, where the # are the Hexadecimal identifiers? For example, {{bp|'M}} would be GlitchRB_00 and {{bp|Z4}} would be GlitchY_C3. {{bp|Five question marks#Hex 00|????? Hex 00}} could be GlitchG2_00, while - could be GlitchG3_019C and {{bp|-----}} could be GlitchG4_0000.


The only problem in Generation I that I see is with Missingno. which has multiple Hex IDs, but it could simply stay the way that it is now.--[[User:SnorlaxMonster|SnorlaxMonster]] 05:15, 15 December 2009 (UTC)
The only problem in Generation I that I see is with Missingno. which has multiple Hex IDs, but it could simply stay the way that it is now.</s>--[[User:SnorlaxMonster|SnorlaxMonster]] 05:15, 15 December 2009 (UTC)
:We still need a convention, but I think that all images should follow another rule instead. In Generation II-IV, the Hex of a glitch Pokémon is its Pokédex number, and in generation I, all Glitch Pokémon at the same Pokédex number have the same sprite. The convention I now propose for ALL glitch sprites is currently being used by some glitch sprites already, like [[:File:RBGlitch234.png]]. It would be RBGlitch### with the # being the Pokédex number. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 11:05, 13 February 2010 (UTC)

Revision as of 11:05, 13 February 2010

Glitch Pokémon image naming

We need some kind of convention for these, as they are currently all over the place.

Maybe GlitchRB_## and Glitch_Y## etc, where the # are the Hexadecimal identifiers? For example, 'M would be GlitchRB_00 and Z4 would be GlitchY_C3. ????? Hex 00 could be GlitchG2_00, while - could be GlitchG3_019C and ----- could be GlitchG4_0000.

The only problem in Generation I that I see is with Missingno. which has multiple Hex IDs, but it could simply stay the way that it is now.--SnorlaxMonster 05:15, 15 December 2009 (UTC)

We still need a convention, but I think that all images should follow another rule instead. In Generation II-IV, the Hex of a glitch Pokémon is its Pokédex number, and in generation I, all Glitch Pokémon at the same Pokédex number have the same sprite. The convention I now propose for ALL glitch sprites is currently being used by some glitch sprites already, like File:RBGlitch234.png. It would be RBGlitch### with the # being the Pokédex number. --SnorlaxMonster 11:05, 13 February 2010 (UTC)