Got a spare minute? The Archives need some love. See the to-do list to find a way to help.
If you upload a new image make sure you name and categorize it properly. If in doubt, ask an admin or see our FAQ page.
Avoid GIFs for complex images as it has a limited colorspace.
I think that should be changed to:
Avoid GIFs for complex images as they have a limited colorspace.
- Cool. Thanks. This has been fixed. — THE TROM — 05:11, 21 June 2009 (UTC)
Left to do!
Pokémon only, in-battle sprites.
|Generation I Trainer sprites||100|
|Generation II Trainer sprites||78|
|Generation III Trainer sprites||179|
|Generation IV Trainer sprites||214|
|Trainer back sprites||72|
|Animated menu sprites||721|
|Animated png files||13,881|
|Animated gif files||0|
After this is complete, we will work on other aspects. This is the biggest part so be on your toes... and watch out for stray images which are uncategorized. The totals are in fact freaking accurate.
|Screenshots of Generation I games||0|
|Screenshots of Generation II games||0|
|Screenshots of Generation III games||0|
|Screenshots of Generation IV games||0|
|Screenshots of battle arena games||0|
|Screenshots of side games||0|
I fail to see how all these PNG images are supposed to be "animated" Please explain? They dont animate in my browser, but are PNGs supposed to be able to animate? Blake Talk·Edits 22:00, 9 November 2009 (UTC)