Before uploading any images taken from Nintendo 3DS games, please take a moment to read this message.
Got a spare minute? The Archives need some love. See the to-do list to find a way to help.
If you upload a new image make sure you name and categorize it properly. If in doubt, ask an admin or see our FAQ page.

User talk:Chenzw

From Bulbagarden Archives
Jump to navigationJump to search


Welcome to the Bulbagarden Archives, Chenzw!
Bulbagarden Archives bulb.png

By creating your account you are now able to upload images to help Bulbapedia and Bulbanews. Before you jump in, take a look at these helpful tips:

  • Uploaded images must meet several requirements. Please see the upload form and/or manual of style before you upload a new image.
  • All images need categories and license tags. Save time and fill them out as you upload. There are many different licenses - be sure to pick the best fit.
  • Use meaningful filenames. Make them descriptive so that searchers can find your images easily.
  • Personal images are no longer allowed. Any personal images found will be deleted on sight.
  • If you don't have any images to submit, you can still help out.
  • If you have any more questions, see the FAQ or ask a staff member.
Thank you, and have a good time uploading here!
  PikaTepig999 08:36, 15 April 2016 (UTC)  

Title screens

Thank you for your contributions to the 3DS games so far! Could I request that you redo the English and Japanese X and Y title screens so they include the bottom screen displays like Omega Ruby and Alpha Sapphire do? Thanks in advance! - Chosen of Mana 18:31, 22 May 2016 (UTC)

The title screens for X and Y are initially blank at the bottom. It's only later on when the contents of the bottom screen transition to the in-game demo-like thing (rendered demonstrations of Kalos' game features). Is there a particular frame that is preferred? Chenzw (talk) 02:29, 23 May 2016 (UTC)
No, X/Y should absolutely have Xerneas/Yveltal in the exact same context as Groudon/Kyogre appear. The bottom screen really shouldn't be blank until the gameplay reels start playing. If you're using a ROM, try checking a physical (untouched) cart if you can, and then check that nothing's wrong with the ROM you're using. Tiddlywinks (talk) 17:44, 23 May 2016 (UTC)
Sorry, looks like I jumped the gun on this one and didn't notice the mascots' appearance a few frames later. The new images are being uploaded. Chenzw (talk) 02:09, 24 May 2016 (UTC)

You're awesome, can you make the rest of overworld models in Gen VI, and better 3D VS models with the same size, please --HoopsterJohn (talk) 20:40, 30 May 2016 (UTC)