Category talk:Glitch sprites: Difference between revisions
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We need some kind of convention for these, as they are currently all over the place. | We need some kind of convention for these, as they are currently all over the place. | ||
Maybe GlitchRB_''##'' and Glitch_Y''##'' etc, where the # are the Hexadecimal identifiers? For example, {{bp|'M}} would be GlitchRB_00 and {{bp|Z4}} would be GlitchY_C3. {{bp|Five question marks#Hex 00|????? Hex 00}} could be GlitchG2_00, while - could be GlitchG3_019C and {{bp|-----}} could be GlitchG4_0000. | <s>Maybe GlitchRB_''##'' and Glitch_Y''##'' etc, where the # are the Hexadecimal identifiers? For example, {{bp|'M}} would be GlitchRB_00 and {{bp|Z4}} would be GlitchY_C3. {{bp|Five question marks#Hex 00|????? Hex 00}} could be GlitchG2_00, while - could be GlitchG3_019C and {{bp|-----}} could be GlitchG4_0000. | ||
The only problem in Generation I that I see is with Missingno. which has multiple Hex IDs, but it could simply stay the way that it is now.--[[User:SnorlaxMonster|SnorlaxMonster]] 05:15, 15 December 2009 (UTC) | The only problem in Generation I that I see is with Missingno. which has multiple Hex IDs, but it could simply stay the way that it is now.</s>--[[User:SnorlaxMonster|SnorlaxMonster]] 05:15, 15 December 2009 (UTC) | ||
:We still need a convention, but I think that all images should follow another rule instead. In Generation II-IV, the Hex of a glitch Pokémon is its Pokédex number, and in generation I, all Glitch Pokémon at the same Pokédex number have the same sprite. The convention I now propose for ALL glitch sprites is currently being used by some glitch sprites already, like [[:File:RBGlitch234.png]]. It would be RBGlitch### with the # being the Pokédex number. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 11:05, 13 February 2010 (UTC) |
Revision as of 11:05, 13 February 2010
Glitch Pokémon image naming
We need some kind of convention for these, as they are currently all over the place.
Maybe GlitchRB_## and Glitch_Y## etc, where the # are the Hexadecimal identifiers? For example, 'M would be GlitchRB_00 and Z4 would be GlitchY_C3. ????? Hex 00 could be GlitchG2_00, while - could be GlitchG3_019C and ----- could be GlitchG4_0000.
The only problem in Generation I that I see is with Missingno. which has multiple Hex IDs, but it could simply stay the way that it is now.--SnorlaxMonster 05:15, 15 December 2009 (UTC)
- We still need a convention, but I think that all images should follow another rule instead. In Generation II-IV, the Hex of a glitch Pokémon is its Pokédex number, and in generation I, all Glitch Pokémon at the same Pokédex number have the same sprite. The convention I now propose for ALL glitch sprites is currently being used by some glitch sprites already, like File:RBGlitch234.png. It would be RBGlitch### with the # being the Pokédex number. --SnorlaxMonster 11:05, 13 February 2010 (UTC)