User talk:Wildgoosespeeder
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Welcome to the Bulbagarden Archives, Wildgoosespeeder! | |
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Thank you, and have a good time uploading here! - Kogoro - Talk to me - 03:54, 26 April 2012 (UTC) |
About your edit in File:Palparkbox.png.
I don't want an edit war, so I will talk to you now. It is said that .png is for sprites, screenshots, icons, diagrams, and simple images. Screenshots includes Game screenshots and Anime screenshots. You can find it here: Upload media
I hope you understand. Thank you, and have a nice day. Pokéfan95 (talk) 09:05, 17 April 2015 (UTC)
- Seems like Abcboy undid your edit on File:Palparkbox.png and gave my edit a more precise description why the image is unsatisfactory.
{{Bad picture}}
tagging for it still holds true if a third editor got involved. --Wildgoosespeeder (talk) 21:55, 17 April 2015 (UTC)- He didn't give your reason more descriptive. He also didn't undo my edit. He just added again the
{{Bad image}}
template with a different reason. His reason is different than yours. What he said is that the JPG artifacts is still in the photo even though it is converted to PNG. The photo must be recaptured as PNG without the JPG artifacts. Please pay attention to the reason. Pokéfan95 (talk) 01:10, 18 April 2015 (UTC)- Relatively speaking, he undid your edit, even though he didn't specifically click undo in the history. The reason I gave is relatively the same as Abcboy's, just he is being more descriptive. I just said the image was a JPEG saved as a PNG. More precise is saying the PNG has JPEG artifacts. JPEG decoded is technically a bitmap when viewed. JPEG is a lossy compressed bitmap. When that JPEG was turned into a decoded bitmap then saved as a PNG, it preserves all the pixels found in the decoding and does a lossless compression. That's how the JPEG artifacts stay in place. --Wildgoosespeeder (talk) 08:17, 18 April 2015 (UTC)
- He didn't give your reason more descriptive. He also didn't undo my edit. He just added again the
Please remove the deletion request on Whitecity.jpg
I’ve detailed why in its talk page. IIMarckus (talk) 23:38, 20 April 2016 (UTC)
PBR intro screen
I have uploaded a new version which, I hope, fixes the FOV issues you mentioned; however, I can't seem to get the resolution right, and match it with the hardware's native resolution... can you please take a look? Chenzw (talk) 05:50, 2 July 2016 (UTC)