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Recent changes

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Track the most recent changes to the wiki on this page.

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Below are the changes since 16 September 2024, 02:13 (up to 50 shown). (Reset date selection)
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Show new changes starting from 06:17, 16 September 2024
   

16 September 2024

     04:26  (Upload log) [Storm Aurora‎ (2×); Abcboy‎ (48×)]
     
04:26 Storm Aurora talk contribs uploaded File:Masters Golden Bonds on Pasio banner.png(Event banner from the {{bp|Golden Bonds on Pasio}} {{bp|story event}} in {{bp|Pokémon Masters EX}}. Category:Pokémon Masters events Category:Lear)
     
04:25 Storm Aurora talk contribs uploaded File:Masters Golden Bonds on Pasio.png(Event image from the {{bp|Golden Bonds on Pasio}} {{bp|story event}} in {{bp|Pokémon Masters EX}}. Category:Pokémon Masters events Category:Lear Category:Gholdengo)
     
03:43 Abcboy talk contribs uploaded File:Character 0xE077 iv Ranch.png(== Summary == The character that prints for hex 0xE06A in {{bp|My Pokémon Ranch}} in the Pop Happiness font, used as a superscript r == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:43 Abcboy talk contribs uploaded File:Character 0xE069 iv Ranch.png(== Summary == The character that prints for hex 0xE069 in {{bp|My Pokémon Ranch}} in the Pop Happiness font, used as a superscript re == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:43 Abcboy talk contribs uploaded File:Character 0xE06B iv Ranch.png(== Summary == The character that prints for hex 0xE06B in {{bp|My Pokémon Ranch}}, used as a squared question mark for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:43 Abcboy talk contribs uploaded File:Character 0xE06A iv Ranch Rowdy.png(== Summary == The character that prints for hex 0xE06A in {{bp|My Pokémon Ranch}} in the Rowdy font, used as a superscript e == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:43 Abcboy talk contribs uploaded File:Character 0xE06A iv Ranch.png(== Summary == The character that prints for hex 0xE06A in {{bp|My Pokémon Ranch}} in the Pop Happiness font, used as a superscript e == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:43 Abcboy talk contribs uploaded File:Character 0xE077 iv Ranch Rowdy.png(== Summary == The character that prints for hex 0xE06A in {{bp|My Pokémon Ranch}} in the Rowdy font, used as a superscript r == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:43 Abcboy talk contribs uploaded File:Character 0xE069 iv Ranch Rowdy.png(== Summary == The character that prints for hex 0xE069 in {{bp|My Pokémon Ranch}} in the Rowdy font, used as a superscript re == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:43 Abcboy talk contribs uploaded File:Character 0xE065 iv Ranch.png(== Summary == The character that prints for hex 0xE065 in {{bp|My Pokémon Ranch}}, used as the player 3 pointer panning for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:43 Abcboy talk contribs uploaded File:Character 0xE067 iv Ranch.png(== Summary == The character that prints for hex 0xE067 in {{bp|My Pokémon Ranch}}, used as the logo for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:42 Abcboy talk contribs uploaded File:Character 0xE068 iv Ranch Rowdy.png(== Summary == The character that prints for hex 0xE068 in {{bp|My Pokémon Ranch}} in the Rowdy font, used as a superscript er == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:42 Abcboy talk contribs uploaded File:Character 0xE064 iv Ranch.png(== Summary == The character that prints for hex 0xE064 in {{bp|My Pokémon Ranch}}, used as the player 2 pointer panning for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:42 Abcboy talk contribs uploaded File:Character 0xE068 iv Ranch.png(== Summary == The character that prints for hex 0xE068 in {{bp|My Pokémon Ranch}} in the Pop Happiness font, used as a superscript er == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:42 Abcboy talk contribs uploaded File:Character 0xE066 iv Ranch.png(== Summary == The character that prints for hex 0xE066 in {{bp|My Pokémon Ranch}}, used as the player 4 pointer panning for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:42 Abcboy talk contribs uploaded File:Character 0xE061 iv Ranch.png(== Summary == The character that prints for hex 0xE061 in {{bp|My Pokémon Ranch}}, used as the player 4 pointer grabbing for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:42 Abcboy talk contribs uploaded File:Character 0xE063 iv Ranch.png(== Summary == The character that prints for hex 0xE063 in {{bp|My Pokémon Ranch}}, used as the player 1 pointer panning for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:42 Abcboy talk contribs uploaded File:Character 0xE05D iv Ranch.png(== Summary == The character that prints for hex 0xE05D in {{bp|My Pokémon Ranch}}, used as the player pointer grabbing for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:42 Abcboy talk contribs uploaded File:Character 0xE060 iv Ranch.png(== Summary == The character that prints for hex 0xE060 in {{bp|My Pokémon Ranch}}, used as the player 3 pointer grabbing for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:42 Abcboy talk contribs uploaded File:Character 0xE05B iv Ranch.png(== Summary == The character that prints for hex 0xE05B in {{bp|My Pokémon Ranch}}, used as the player 3 pointer for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:42 Abcboy talk contribs uploaded File:Character 0xE062 iv Ranch.png(== Summary == The character that prints for hex 0xE062 in {{bp|My Pokémon Ranch}}, used as the player pointer panning for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:42 Abcboy talk contribs uploaded File:Character 0xE05E iv Ranch.png(== Summary == The character that prints for hex 0xE05E in {{bp|My Pokémon Ranch}}, used as the player 1 pointer grabbing for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:42 Abcboy talk contribs uploaded File:Character 0xE05F iv Ranch.png(== Summary == The character that prints for hex 0xE05F in {{bp|My Pokémon Ranch}}, used as the player 2 pointer grabbing for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:42 Abcboy talk contribs uploaded File:Character 0xE05C iv Ranch.png(== Summary == The character that prints for hex 0xE05C in {{bp|My Pokémon Ranch}}, used as the player 4 pointer for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:41 Abcboy talk contribs uploaded File:Character 0xE05A iv Ranch.png(== Summary == The character that prints for hex 0xE05A in {{bp|My Pokémon Ranch}}, used as the player 2 pointer for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:41 Abcboy talk contribs uploaded File:Character 0xE052 iv Ranch.png(== Summary == The character that prints for hex 0xE052 in {{bp|My Pokémon Ranch}}, used as the Classic Controller L Button for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:40 Abcboy talk contribs uploaded File:Character 0xE04A iv Ranch.png(== Summary == The character that prints for hex 0xE04A in {{bp|My Pokémon Ranch}}, used as the Nunchuk C Button for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:40 Abcboy talk contribs uploaded File:Character 0xE042 iv Ranch.png(== Summary == The character that prints for hex 0xE042 in {{bp|My Pokémon Ranch}}, used as the A Button for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:39 Abcboy talk contribs uploaded File:Character 0xE032 iv Ranch.png(== Summary == The character that prints for hex 0xE032 in {{bp|My Pokémon Ranch}}, used as the C in the PictoChat logo for the Nintendo DS == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:38 Abcboy talk contribs uploaded File:Character 0xE029 iv Ranch.png(== Summary == The character that prints for hex 0xE029 in {{bp|My Pokémon Ranch}}, used as the Chat Room A icon for the Nintendo DS == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:37 Abcboy talk contribs uploaded File:Character 0xE021 iv Ranch.png(== Summary == The character that prints for hex 0xE021 in {{bp|My Pokémon Ranch}}, used as frame 2 of the loading icon for the Nintendo DS == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:36 Abcboy talk contribs uploaded File:Character 0xE017 iv Ranch.png(== Summary == The character that prints for hex 0xE017 in {{bp|My Pokémon Ranch}}, used as a black heart suit for the Nintendo DS == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:36 Abcboy talk contribs uploaded File:Character 0xE008 iv Ranch.png(== Summary == The character that prints for hex 0xE008 in {{bp|My Pokémon Ranch}}, used as a happy face for the Nintendo DS == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:35 Abcboy talk contribs uploaded File:Character 0xE00F iv Ranch.png(== Summary == The character that prints for hex 0xE00F in {{bp|My Pokémon Ranch}}, used as a snowman for the Nintendo DS == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:35 Abcboy talk contribs uploaded File:Character 0xE009 iv Ranch.png(== Summary == The character that prints for hex 0xE009 in {{bp|My Pokémon Ranch}}, used as an angry face for the Nintendo DS == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:35 Abcboy talk contribs uploaded File:Character 0xE007 iv Ranch.png(== Summary == The character that prints for hex 0xE007 in {{bp|My Pokémon Ranch}}, used as an alarm clock for the Nintendo DS == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:34 Abcboy talk contribs uploaded File:Character 0xE056 iv Ranch.png(== Summary == The character that prints for hex 0xE056 in {{bp|My Pokémon Ranch}}, used as a return symbol == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:33 Abcboy talk contribs uploaded File:Character 0xE054 iv Ranch.png(== Summary == The character that prints for hex 0xE054 in {{bp|My Pokémon Ranch}}, used as the Classic Controller ZL Button for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:33 Abcboy talk contribs uploaded File:Character 0xE053 iv Ranch.png(== Summary == The character that prints for hex 0xE053 in {{bp|My Pokémon Ranch}}, used as the Classic Controller R Button for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:33 Abcboy talk contribs uploaded File:Character 0xE058 iv Ranch.png(== Summary == The character that prints for hex 0xE058 in {{bp|My Pokémon Ranch}}, used as the player pointer for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:33 Abcboy talk contribs uploaded File:Character 0xE057 iv Ranch.png(== Summary == The character that prints for hex 0xE057 in {{bp|My Pokémon Ranch}}, used as a space symbol == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:33 Abcboy talk contribs uploaded File:Character 0xE059 iv Ranch.png(== Summary == The character that prints for hex 0xE059 in {{bp|My Pokémon Ranch}}, used as the player 1 pointer for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:33 Abcboy talk contribs uploaded File:Character 0xE055 iv Ranch.png(== Summary == The character that prints for hex 0xE055 in {{bp|My Pokémon Ranch}}, used as the Classic Controller ZR Button for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:33 Abcboy talk contribs uploaded File:Character 0xE051 iv Ranch.png(== Summary == The character that prints for hex 0xE051 in {{bp|My Pokémon Ranch}}, used as the Classic Controller Right Control Stick for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:33 Abcboy talk contribs uploaded File:Character 0xE04D iv Ranch.png(== Summary == The character that prints for hex 0xE04D in {{bp|My Pokémon Ranch}}, used as the Classic Controller b Button for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:33 Abcboy talk contribs uploaded File:Character 0xE050 iv Ranch.png(== Summary == The character that prints for hex 0xE050 in {{bp|My Pokémon Ranch}}, used as the Classic Controller Left Control Stick for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:33 Abcboy talk contribs uploaded File:Character 0xE04E iv Ranch.png(== Summary == The character that prints for hex 0xE04E in {{bp|My Pokémon Ranch}}, used as the Classic Controller x Button for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:33 Abcboy talk contribs uploaded File:Character 0xE04F iv Ranch.png(== Summary == The character that prints for hex 0xE04F in {{bp|My Pokémon Ranch}}, used as the Classic Controller y Button for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:33 Abcboy talk contribs uploaded File:Character 0xE045 iv Ranch.png(== Summary == The character that prints for hex 0xE045 in {{bp|My Pokémon Ranch}}, used as the + Button for the Wii/Wii U == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))
     
03:33 Abcboy talk contribs uploaded File:Character 0xE04C iv Ranch.png(== Summary == The character that prints for hex 0xE04C in {{bp|My Pokémon Ranch}}, used as the Classic Controller a Button for the Wii == Licensing == {{i-Fairuse-sprite-game}} Category:Text characters (Generation IV))