Got a spare minute? The Archives need some love. See the to-do list to find a way to help.
If you upload a new image make sure you name and categorize it properly. If in doubt, ask an admin or see our FAQ page.

User:SPTUDC/Rules

From Bulbagarden Archives
< User:SPTUDC
Revision as of 01:46, 29 July 2009 by SPTUDC (talk | contribs) (Rules for The Super Pokemon Tournament Ultra Deluxe Championships)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

The Super Pokemon Tournament Ultra Deluxe 2009 Championship Rules:

Pre-Qualifications:

There is no pre-registration for The Super Pokémon Tournament Ultra Deluxe 2009 Championship (SPTUD09C).

Each player must enter 5 Pokémon on his or her team. Each player must enter 0-5 held items on his or her team. Players may change which held item a Pokémon is using between matches.

Battle Rules:

Each match is played using the Pokémon Cable Club Colosseum, found on the top floor of the Pokémon Center in Pokémon™ Ruby Sapphire Series Version. The tournament will use the Double Cup rules set, with some additional restrictions. Each match will use the 2-on-2 format. Each Pokémon on a player’s team must be Level 50 or lower. The Pokémon Cable Club Colosseum does not have an auto-level feature, so Pokémon that are Level 51 or higher cannot be adjusted down to Level 50, and are ineligible for this competition. A player’s team may not contain two of the same Pokémon. Each Pokémon on a player’s team may use held items, though no 2 Pokémon on a team may hold the same item. Allowed items include held items from Pokémon™ Ruby Sapphire Series Version, and earlier video games, including Berries 1–61. Players may not enter two Pokémon with the same nickname. Players may not enter a Pokémon nicknamed with the name of another Pokémon character (for example, a Lucario nicknamed “Spiritomb”).

Pokémon Restrictions:

Players may use Pokémon found in the Pokémon™ Ruby Sapphire Series Version National Pokédex, between 001 and 386, including those Pokémon imported from earlier video games, with the exception of those Pokémon listed below.

The following Pokémon are ineligible for use in the tournament: 150 – Mewtwo 151 – Mew 249 – Lugia 250 – Ho-Oh 251 – Celebi 382 – Kyogre 383 – Groudon 384 – Rayquaza 385 – Jirachi 386 – Deoxys

Move Restrictions:

Pokémon may only use moves (including those learned in an earlier video game) which have been learned through one of the following methods: By leveling up By TM or HM As an Egg move, through breeding From Day Care Already learned by a Pokémon, which was received at an official Pokémon event or promotion Already learned by a Pokémon, which was received from another Pokémon game (such as the Pikachu that knows Surf, from Pokémon Battle Revolution)

Tournament Operation:

The Qualifier Tournament is a Single Elimination event. Each match will consist of a single game, and will result in the winner advancing to the next round and the loser being removed from the tournament. A player wins by knocking out his or her opponent’s final Pokémon. If an attack knocks out both players’ last Pokémon, the player that used the attack loses the match and is eliminated from the event. This includes attacks such as Explosion, Selfdestruct, and Destiny Bond.

Elimination Rounds:

Each match during the elimination rounds is untimed, though players are expected to maintain a lively pace during game play. Matches will be played using special Nintendo Game Boy Advanced SP systems, located at the event. Players who are found to be intentionally delaying the pace of their match will be disqualified from the event.

Other Information:

The use of external devices to alter the Pokémon in a player’s party is especially forbidden. Random checks will be performed throughout the tournament to determine whether or not an external device has been used to modify a player’s party. Players found to have Pokémon that have been tampered with will be disqualified from the event, regardless of whether the player tampered with his or her game or received a Pokémon or item that was tampered with by someone other than the player. It is the player’s responsibility to have legal Pokémon. Event officials have the final determination regarding the legality of a Pokémon.

A player should notify the staff immediately if he or she believes that there is a problem with an opponent’s Pokémon. At the end of the round, all match results become final. Issues that go unreported until after the round has completed will not change the result of that match, regardless of whether there is a problem with an opponent’s Pokémon.

Players and spectators are expected to demonstrate proper sportsmanship over the course of the event. A player may be disqualified from the event based on actions taken by friends or relatives who disrupt the operation of the tournament. __________________________________________________________________________________________________________________________________________ SPTUD09C Rules edited by Jordan C and Josh B. This is version 1.0 created on 7/27/09. Credits go to © 2009 Pokémon. © 1995-2009 Nintendo/Creatures Inc./GAME FREAK inc. © 2009 Nintendo.