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User talk:Jello: Difference between revisions

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:4. Can I save the images as ''animation''?
:4. Can I save the images as ''animation''?
:Thank You. --<span style="color:#00FF00">♫♪</span>[[User:Adyniz|<span style="color:#6699FF;">'''Ady'''</span>]][[User talk:Adyniz|<span style="color:#99CCFF;">'''Niz'''</span>]]<span style="color:#00FF00">♪♫</span> 15:31, 17 February 2010 (UTC)
:Thank You. --<span style="color:#00FF00">♫♪</span>[[User:Adyniz|<span style="color:#6699FF;">'''Ady'''</span>]][[User talk:Adyniz|<span style="color:#99CCFF;">'''Niz'''</span>]]<span style="color:#00FF00">♪♫</span> 15:31, 17 February 2010 (UTC)
::No problem!
:::1. Well, if you're working from already animated frames, it's best to leave the set speed. However, if you're working from scratch, figuring out the timing can be difficult, especially with a lot of frames.
:::2. ''''Replace'''' is what clears the previous frame. This is what you want in your animations, seeing as how yours had all the frames squished together. 'Combine' does what it's named for, it combines all the frames together, and doesn't clear the previous frames.
:::3. The correct size depends on what's the standard here. I looked over at {{bp|User:UltimateSephiroth/Sprites}} to get some kind of idea, since that user seems more informant about these kinds of things. You can look at the majority size of the sprites uploaded, that should also give you a good guess. If you're really unsure, it'd be best to ask an admin.
:::4. Yes, you can save as 'animation'.
::Also, I just looked over the animated sprites you uploaded and noticed a few more things. You need to be careful that you get all the white parts out. Some of the frames, you seemed to have missed a spot. Try hiding all the layers and then working on one frame at a time. You can also preview the animation by going to 'Filters' → 'Animation' → 'Playback'. It's a tedious task, but it's better to get it right the first time. --[[User:Jello|Jello]]<sup>[[User talk:Jello|Talk]]</sup> 20:18, 17 February 2010 (UTC)