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User talk:CycloneGU: Difference between revisions

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:::Are they really?  I might be able to try editing them down to that via that paint.net; I think transparency is maintained from the previous work.  I have to rename a huge batch of them anyway, so I might be able to do that at the same time.  Initially, I figured it out as every sprite was 130x130 in a file of size 4,032 x 3,512; dropping off 2 from each figure was divisible by 130 evenly on both sides, so I thought that was the size.  Hopefully I can find a quick and easy shortcut to cropping.
:::Are they really?  I might be able to try editing them down to that via that paint.net; I think transparency is maintained from the previous work.  I have to rename a huge batch of them anyway, so I might be able to do that at the same time.  Initially, I figured it out as every sprite was 130x130 in a file of size 4,032 x 3,512; dropping off 2 from each figure was divisible by 130 evenly on both sides, so I thought that was the size.  Hopefully I can find a quick and easy shortcut to cropping.
:::Either way, there's a batch there if anything is to be tested using them now.  So they work in the short term for that purpose.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:41, 13 June 2015 (UTC)
:::Either way, there's a batch there if anything is to be tested using them now.  So they work in the short term for that purpose.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:41, 13 June 2015 (UTC)
::::I've already renamed SciresM's files to the Bulbapedia standard and am currently optimizing their filesize. It shouldn't take too much longer for that to finish. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 19:44, 13 June 2015 (UTC)

Revision as of 19:44, 13 June 2015

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Welcome to the Bulbagarden Archives, CycloneGU!
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  Masatoshitalk 02:57, 30 July 2012 (UTC)  
 
 
 
 
 
 
 
 

Route 10 (Unova)

Hello, it has come to my attention an image you recently uploaded, which was found at File:B2W2 Rt10.png (which has now been moved to File:Unova Route 10 B2W2 closed.png due to reasons I will explain later). I must inform you of several mistakes you have made and therefore expect a better understanding once you upload a second time.

  • First, comes the linking. As you can see, this is Bulbagarden Archives, it's a separate entity from Bulbapedia and as such, using the standard linking method won't work here, as it'll link non existant articles here. For these cases, you'll have to use the {{bp}} template.
  • Second, the summary. You did well by creating that summary, but it was overloaded with information. You don't need to describe it in detail, a brief (but relevant) piece of information works just as fine.
  • Third, the file quality. We aim for high quality and native resolution when getting screenshots, this means that screenshots must not be zoomed in or blown up.
  • Fourth, you need to categorize your files when you're showing a character, so the image will be featured in said category.

These are crucial steps to become a great editor in this community, of course, reading the Manual of style always helps. If you have any questions, you can ask me or any other Staff member. We're always available for help. Thank you. Masatoshitalk 02:57, 30 July 2012 (UTC)

Pokémon Shuffle areas

Would it be possible for you to upload an image of the Touch Screen in each of the areas, along with the Special Stages and the Expert Stages? --Abcboy (talk) 11:02, 27 May 2015 (UTC)

Just to clarify, do you mean a picture of each of the stage layouts at the beginning of the stage? There might be complications with that:
  • I have to burn Hearts to get them all, so it will take me a long time at five Hearts per run and limit my ability to play and complete events.
  • I'm not sure if we can take the screenshots without posting them all to Miiverse, and posting 190+19 (and eventually Mewtwo and Genesect) stage layouts to Miiverse is not ideal, though I'll test the screenshot function. Without the screenshot function, Expert stages are completely out unless I hold off updating the one system.
I can definitely grab the Daily stages as they go by, and perhaps Shaymin (and eventually Victini and Meowth's Coin Mania), but old special stages are out unless they get remakes (like the Rotom squad did). CycloneGU (talk) 12:44, 27 May 2015 (UTC)
This was just tested when I went into the Drilbur stage. I cannot take screenshots from within the game. So if I'm going to do this, I'd literally have to get every Expert stage prior to updating the main system, and I'm not at the Genesect level yet (I have Mewtwo, but not beaten). CycloneGU (talk) 12:58, 27 May 2015 (UTC)
Those would also be ideal, but I was actually referring to the level selection screen. Those images would be useful if/when we split off the area locations. --Abcboy (talk) 19:34, 27 May 2015 (UTC)
I can work on those; I wondered if you meant that, in fact. I also realized I can go to Youtube videos (yeah, it's not ideal, but we have no choice for special stages) to get stage layouts, as well. For area layouts, we can only get five stages in a line at a time, so would we be looking to have all ten/fifteen/thirty/infinity available in different shots? ("infinity" means any other number, not an infinite number.) CycloneGU (talk) 23:14, 27 May 2015 (UTC)
The first five stages should be fine. The images are really only for illustrating the area articles if/when those get split out. The top screen might also be useful, if you can get that. --Abcboy (talk) 01:57, 28 May 2015 (UTC)
Since that would involve two separate screens, and the bottom area already shows the theme to an extent - and it would look weird on Miiverse for me to repeatedly post the top screen of the area select - I would either have to get very creative with my posts or just post the lower screens. I can be creative, but it has its limits, and I don't think even I can be creative for 13 different area screens in addition to the map screens. Man, I wish we could take screenshots the conventional way here... CycloneGU (talk) 03:39, 28 May 2015 (UTC)

Shuffle sprites

Weren't the face icons used in Shuffle actually first used in Battle Trozei? If that's the case wouldn't "BTrozeiXXX" be a better filename for them, especially since Shuffle doesn't have all 719 (up to Diancie) Pokémon? - Chosen of Mana 11:39, 13 June 2015 (UTC)

I actually already wondered about that. Abcboy already notified me they are different. So therefore, two sets of files would be needed for the games, hence why these are just "Shuffle###"; I had originally planned to use "MTT" as a tempalate name, but am going to do some other abbreviation for Shuffle; maybe ShImg or something since the filename built in will have "Shuffle" on it, and that will be in the template. CycloneGU (talk) 14:33, 13 June 2015 (UTC)
The Shuffle sprites you're uploading really should be 128x128; the raw sprites from the RAR file on User talk:SciresM are of that size. --Abcboy (talk) 19:18, 13 June 2015 (UTC)
Are they really? I might be able to try editing them down to that via that paint.net; I think transparency is maintained from the previous work. I have to rename a huge batch of them anyway, so I might be able to do that at the same time. Initially, I figured it out as every sprite was 130x130 in a file of size 4,032 x 3,512; dropping off 2 from each figure was divisible by 130 evenly on both sides, so I thought that was the size. Hopefully I can find a quick and easy shortcut to cropping.
Either way, there's a batch there if anything is to be tested using them now. So they work in the short term for that purpose. CycloneGU (talk) 19:41, 13 June 2015 (UTC)
I've already renamed SciresM's files to the Bulbapedia standard and am currently optimizing their filesize. It shouldn't take too much longer for that to finish. --Abcboy (talk) 19:44, 13 June 2015 (UTC)