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Pattyman, Brandondorf9999 made several images too bright, could you revert it or is it remastered? --[[User:Cinday123|Cinday123]] ([[User talk:Cinday123|talk]]) 06:23, 17 March 2014 (UTC) | Pattyman, Brandondorf9999 made several images too bright, could you revert it or is it remastered? --[[User:Cinday123|Cinday123]] ([[User talk:Cinday123|talk]]) 06:23, 17 March 2014 (UTC) | ||
== Bright images == | |||
Pattyman, Brandondorf9999 made several images too bright, could you revert it or is it remastered? --[[User:Cinday123|Cinday123]] ([[User talk:Cinday123|talk]]) 06:22, 17 March 2014 (UTC) | |||
== Gen IV move animation speed guidelines? == | |||
Is there a standard speed for Gen IV move animations here? For example, Gen V apng files have a delay of 25/1000 seconds at 60 fps. I was planning on using a delay of 4/100 for Gen IV (these games are at 30 fps), as 5/100 looks too slow to me. I recently uploaded [http://archives.bulbagarden.net/wiki/File:Dig_IV.png Dig IV] and [http://archives.bulbagarden.net/wiki/File:Fly_DPPt.png Fly DPPt], which both use a 4/100 delay during the execution of the move and the text, which is set to medium speed in-game. If you are not the best person to ask about this, please direct me to them. | |||
P.S. is there a way to link directly to archive file pages - like a version of {{template|bp}} for the archives, or is what I did above the only way? Thanks! [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 10:12, 17 March 2014 (UTC) |
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