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:Yeah, I went back and checked the style on normal-color Rayquaza before applying the template for alternate-color Blastoise. Since I only did Hippopotas, both male and female, out of order, that makes it only 10 sprites I did incorrectly. --[[User:Shiningpikablu252|Shiningpikablu252]] 23:32, 10 July 2009 (UTC) | :Yeah, I went back and checked the style on normal-color Rayquaza before applying the template for alternate-color Blastoise. Since I only did Hippopotas, both male and female, out of order, that makes it only 10 sprites I did incorrectly. --[[User:Shiningpikablu252|Shiningpikablu252]] 23:32, 10 July 2009 (UTC) | ||
== Recolor vs, direct rip (Emerald sprites) == | |||
Hi, I don't know if you read my reply on my talk page, so I'm posting here. | |||
I still don't see the difference between a recolored normal sprite and a directly ripped one other than that the latter takes a lot longer. On top of that, I don't really have a method to determine exactly how long each frame remains visible. I could just look at the normal sprites, but then there's almost no difference to a recolor. Advice would be appreciated. -- <font size="+1" face="Old English Text MT">[[User:Socob|<font color="black">Socob</font>]]</font> <sup><small>( [[User_talk:Socob|<font color="black">Talk</font>]] | [[Special:Contributions/Socob|<font color="black">Contribs</font>]] )</small></sup> 14:03, 11 August 2009 (UTC) |
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