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fuck you Avoid GIFs for complex images as it has a limited colorspace. | |||
I think that should be changed to: | I think that should be changed to: | ||
Avoid GIFs for complex images as they have a limited colorspace. | Avoid GIFs for complex images as they have a limited colorspace. |
Revision as of 17:50, 23 February 2014
fuck you Avoid GIFs for complex images as it has a limited colorspace. I think that should be changed to:
Avoid GIFs for complex images as they have a limited colorspace.
for agreement. (That's from the upload page) --エルレイド 21:00, 20 June 2009 (UTC)
- Cool. Thanks. This has been fixed. — THE TROM — 05:11, 21 June 2009 (UTC)
Left to do!
Game sprites
Pokémon only, in-battle sprites.
Trainers; others.
Category | Images |
---|---|
Generation I Trainer sprites | 100 |
Generation II Trainer sprites | 113 |
Generation III Trainer sprites | 182 |
Generation IV Trainer sprites | 228 |
Generation V Trainer sprites | 258 |
Trainer back sprites | 72 |
Overworld sprites | 2,574 |
Menusprites!
Category | Images |
---|---|
Menu sprites | 33 |
Animated menu sprites | 724 |
Bag sprites!
Category | Images |
---|---|
Bag sprites | 2,236 |
Berries | 735 |
Incense | 36 |
Fossils | 149 |
Poké Balls | 1,043 |
Animated stuff!
Category | Images |
---|---|
Animated png files | 15,334 |
Animated gif files | 0 |
After this is complete, we will work on other aspects. This is the biggest part so be on your toes... and watch out for stray images which are uncategorized. The totals are in fact freaking accurate.
Sugimori artwork
Animated images
I fail to see how all these PNG images are supposed to be "animated" Please explain? They dont animate in my browser, but are PNGs supposed to be able to animate? Blake Talk·Edits 22:00, 9 November 2009 (UTC)
Spread the word
To avoid something like that happen again, I suggest we either;
- Add it to the welcome template for new users
or
- add it on the main page
This way, there's a slight chance it won't happen again.--Force Fire 12:13, 30 November 2009 (UTC)
Gen II trainer sprites
First, they should be in png format, no? Second, the format is 56 x 56, no? If so for both, we have gif files and incorrect-sized png files. Suggestions, anyone? ht14 01:57, 26 December 2009 (UTC)
What's the deal with these images?
Just was checking Category:Game maps and found a bunch of REALLY crappy images. No articles link to them, and they basically consist of every imaginable kind of badness game maps can have.
The full list: Eterna_City.jpg Floaroma_Town.jpg Fuego_Ironworks.jpg Hearthome_City.jpg HearthomeCityIngame.jpg Lake Acuity.jpg Lake Valor.jpg Lake Verity.gif Pokemon League.jpg Route 201.jpg Route 204.jpg Route 208.jpg Route 221.jpg Shino Map.jpg
I'm relatively new to the archives, so I'm not sure what to do. Should we scrap them, or is there some hidden purpose to them? Please help! --AndyPKMN 18:33, 15 February 2010 (UTC)
The totals at the top of the page
I've noticed some inconsistencies with the totals at the top of this page, which actually mean that we're closer to the correct number of sprites than we seem. For instance:
- Gen I: All good obviously
- Gold: Though it currently says we are 2 sprites over, the "correct" total fails to take into account the japanese sprites of Jynx and Aipom. The same holds true for the Gold shinies!
- Silver: Same problem as Gold except it's Jynx and Slowpoke. Silver shiny too!
- Crystal: Just Jynx this time. This also covers Crystal shiny (where we dont have the right number either way) and Gen II back
Gen II normal and shiny.
- Ruby and Sapphire: I don't know where that total came from but without Castform (which seems to have been forgotten) it's 413 but with... 416, the total we have. Same for Shiny except Castform probably shouldn't be counted... The total of 416 should also work for Emerald (once again unless Castform is discarded) at which point it's 413.
- FireRed and LeafGreen: Should have 1 more than RSE (417) because of the added Deoxys Forme. With the shinies being 414 if we dont put Castform.
- Gen 3 back should be 419 as it would contain all the Deoxys plus the other 416. Shiny is 416.--MisterE13 02:05, 2 June 2010 (UTC)
- I agree with most of your points except the last two. Also, the top ones are made for general sprites. That way those who find missing ones will find them and just upload them. In regards to your last two points... there are sprite changes between RS and FRLG, such as minor colorings and change in images (see File:Spr b 3r 003.png and File:Spr b 3f 003.png. ht14 22:20, 2 June 2010 (UTC)
Basically...
RG 151:RB 151:Y 151:Gen I Back: 151(But might need reworking as Gen III-IV backsprites do)G 278:G☆ 278:S 278:S☆ 278:C 277:- C☆ 277:
Gen II Back: 277(But might need reworking as Gen III-IV backsprites do)Gen II Back☆: 277(But might need reworking as Gen III-IV backsprites do)RS: 416- RS☆: 413
- FRLG: 417 X
- FRLG☆: 414 X
- E: 413
- E☆: 413
- Gen III Back: Needs reworking
- Gen III Back☆: Needs reworking
- DP: 643
- DP☆: 640
- Pt: 650
- Pt☆: 647
- HGSS: 651
- HGSS☆: 648
- Gen IV Back: Needs reworking
- Gen IV Back☆: Needs reworking
- Current: 1299
The math is commented out after my proposed totals (correct me if I forgot anything). Some of it is also personal preferance, do we include Castform's unanimated sprites into the Emerald category? What about the Shiny categories (as they are the alternate sprites of shiny Castform as well)? This also includes my firm belief that the backsprite categories are in need of a serious overhaul.--MisterE13 00:55, 4 June 2010 (UTC)
Resizes
If I read correctly, the anime screenshots I'm uploading in 1280x720 are allowed, right? I've been re-screenshoting all of the previous images that were restricted by the previous size cap.--Cubic Question 20:29, 7 September 2010 (UTC)
- 1280 and below is what is generally acceptable. That is the cap size for the majority of images. MaverickNate 01:04, 8 September 2010 (UTC)
- I think everyone on the Archives needs to learn the wonders of compressing their images. I wouldn't necessarily say the resolution is the problem but rather the file size. Not everyone has high speed internet, believe it or not. A few simple free tools can do wonders. I would advise you all who like to keep their big images to do a simple Google search about compressing .pngs (OptiPNG is one example, that has plugins available for Paint.NET and GIMP, both of which are free programs) —♥ Jellotalk 01:27, 8 September 2010 (UTC)
- I was actually going to re-compress the ones I uploaded, but I didn't want to make too many unnecessary edits to each file. I suppose that's better than slow-loading images, though.. D:--Cubic Question 01:59, 8 September 2010 (UTC)
- I think everyone on the Archives needs to learn the wonders of compressing their images. I wouldn't necessarily say the resolution is the problem but rather the file size. Not everyone has high speed internet, believe it or not. A few simple free tools can do wonders. I would advise you all who like to keep their big images to do a simple Google search about compressing .pngs (OptiPNG is one example, that has plugins available for Paint.NET and GIMP, both of which are free programs) —♥ Jellotalk 01:27, 8 September 2010 (UTC)
Help!!!
Hey i was trying to attach a file (File:Darkrai Dark Void multiple balls.png or something like that) to my userpage back at bulbapedia, but it was an older version, and i was having trouble embedding it, so i clikced revert! it did something totally unexpected! How can i delete the revert? --Desukaan563 10:04, 27 November 2010 (UTC)
- Often the Bulbapedia server and Archives server take a while to synchronize, so it doesn't always show up straight away. Which version of the image did you want to use? The one with the dark sky or blue sky? If you want the dark sky, you will need to upload it elsewhere as a personal image, because Bulbapedia prefers the dark sky for its projects. --SnorlaxMonster 11:31, 27 November 2010 (UTC)
Ok, now i see, i think. --Desukaan563 04:02, 30 November 2010 (UTC)
Addition to the Main Page
Can you add in Special:NewFiles? It's very useful.--immewnitythemew 23:13, 28 January 2011 (UTC)
Not being able to Upload
When I try and upload an animated version of the Geodude version under the name Spr_4d_074.png it rejects it and says I have to come up witha new name. Why can't I just upload the animated version, because if I upload it under a different name no-one will see it?--Chalkwriter 22:13, 16 March 2011 (UTC)
- Maybe it's a GIF, but I can't tell from the provided info, What kind of error turns up?—★Pika3323 22:19, 16 March 2011 (UTC)
- This:A file with this name already exists, and cannot be overwritten. If you still want to upload your file, please go back and use a new name.--Chalkwriter 19:37, 17 March 2011 (UTC)
- Ah, click the "upload new version" button on the existing file.—★Pika3323 19:52, 17 March 2011 (UTC)
- Sorry, I don't mean to sound stupid, but I've searched everywhere for this button and haven't found it. Where is it (I'm new here)?--Chalkwriter 20:45, 17 March 2011 (UTC)
- It's a link, not a button, My bad.—★Pika3323 20:55, 17 March 2011 (UTC)
- I think the problem is, you are not able to upload over images because you are not an autoconfirmed user yet. Keep making edits, and you should be able to upload over an existing image soon. —♥ Jellotalk 22:23, 17 March 2011 (UTC)
- How long is soon? It has been three years for me? Maybe I am not doing it right? Felinoel 08:03, 21 April 2011 (UTC)
- I think you should be able to upload over images, you have made edits. If you can't then I would suggest either uploading more, or making more edits to files around here. It's not supposed to take 3 years. —♥ Jellotalk 08:12, 21 April 2011 (UTC)
- If articles are files then I have made about 750 edits... Not many for three years but I was in charge of other wikias (so the ones I was in charge of were higher on my list to do) and in college at the time so was a bit busy. Felinoel 08:25, 21 April 2011 (UTC)
- Just a note, when I said other wikias I did not mean to imply that Bulbapedia was a wikia, apparently people take offense to that so I just would like to be clear I did not mean that. Felinoel 08:26, 21 April 2011 (UTC)
- If articles are files then I have made about 750 edits... Not many for three years but I was in charge of other wikias (so the ones I was in charge of were higher on my list to do) and in college at the time so was a bit busy. Felinoel 08:25, 21 April 2011 (UTC)
- I think you should be able to upload over images, you have made edits. If you can't then I would suggest either uploading more, or making more edits to files around here. It's not supposed to take 3 years. —♥ Jellotalk 08:12, 21 April 2011 (UTC)
- How long is soon? It has been three years for me? Maybe I am not doing it right? Felinoel 08:03, 21 April 2011 (UTC)
- Sorry, I don't mean to sound stupid, but I've searched everywhere for this button and haven't found it. Where is it (I'm new here)?--Chalkwriter 20:45, 17 March 2011 (UTC)
- Ah, click the "upload new version" button on the existing file.—★Pika3323 19:52, 17 March 2011 (UTC)
- This:A file with this name already exists, and cannot be overwritten. If you still want to upload your file, please go back and use a new name.--Chalkwriter 19:37, 17 March 2011 (UTC)
Total errors
In the sprite template above, the totals for the Gold sprites, Shiny Gold sprites, Silver sprites, Shiny Silver sprites, Gold/Silver back sprites, Gold/Silver Shiny back sprites, and Diamond and Pearl sprites, are smaller than the actual number of images. Vuvuzela2010 17:45, 6 September 2011 (UTC)
Wait.
The number of Unowns is wrong. It said "<!--251 + 25 Unown + Jynx JP + Slowpoke JP-->" and "<!--386 + 27 Unown + 3 Castform-->", while there is 26 and 28, respectively. Marked +-+-+ 18:21, 6 September 2011 (UTC)
- 25 other forms. One form is included in the 251. The same goes with Gen III. Vuvuzela2010 18:30, 6 September 2011 (UTC)
- Oh. *facepalm* It's over the required number, but it's still red. What the hell? Marked +-+-+ 18:34, 6 September 2011 (UTC)
- That means there's still a mistake somewheresince we don't have the exact correct number... probably a clerical error like the categorization of one or a mistake in the required column.--MisterE13 18:57, 6 September 2011 (UTC)
- ...Okey... Now it's says there is one missing. 283 out of 284 for Gold and 286 out of 286 for Silver. what the hell is missing for JP Gold? Marked +-+-+ 18:58, 6 September 2011 (UTC)
- That means there's still a mistake somewheresince we don't have the exact correct number... probably a clerical error like the categorization of one or a mistake in the required column.--MisterE13 18:57, 6 September 2011 (UTC)
- Oh. *facepalm* It's over the required number, but it's still red. What the hell? Marked +-+-+ 18:34, 6 September 2011 (UTC)
Pics?
Where are all the pics gone off of bulbapedia as well?Prinben 15:10, 7 September 2011 (UTC)
- No idea. Some still are here though, like this Pikachu. Marked +-+-+ 15:16, 7 September 2011 (UTC)
PS.They are back. Marked +-+-+ 17:05, 7 September 2011 (UTC)
Crystal
Actually doing back sprites for it... japanese SHINY Jynx - mission hardcore. I can't find ANY codes to Japanese Crystal. AND GOD PRIOR TO HOENN ALL POKÉMON IN THAT GROUP WERE EXCLUSIVE TO THAT GROUP >_< Marked +-+-+ 19:55, 7 September 2011 (UTC) Done. Just rememberd that I also have Japanese Gold, and I have stuff for it. Marked +-+-+ 13:16, 9 September 2011 (UTC)
Pokémon Channel artwork
Pokemon Channel has its own set of artwork for the 386 Pokemon of Generation III. What would be the best way to go about getting them?
Category | Images | Correct total | ||
---|---|---|---|---|
Art from Pokémon Channel | 151 | 386 |
XVuvuzela2010X 23:15, 8 January 2012 (UTC)
- Just to add to this, shouldn't the sprite totals up the top also include the sidegame sprites?--Chalkwriter 16:53, 16 January 2012 (UTC)
Wait.
Why many Crystal back sprites are actually from Gold/Silver? I used cheats to get shiny Ivysaur on VBA (with Real Colors ON), and when compared it to the one we have from GS, the shiny in Crystal is slightly brighter (at least when compared in Paint). Marked +-+-+ 12:47, 12 February 2012 (UTC)
Something to do?
Uploaded the Generation II menu sprites, the animation for Gen III moves... stopped since there are complaints that it is blurry (WHAT ELSE can happen when its resized from 480x320 to 240x160?). Anything else to do than uploading moves animation? Marked +-+-+ 18:24, 3 April 2012 (UTC)
- I stopped with the animating of the moves as well since they were getting too complex (there are also some Gen IV moves to deal with). Pattyman 23:31, 3 April 2012 (UTC)
Missing Pokémon
- Emerald front sprites - Unown (though we have 4 non-Shiny and only one Shiny)
- Colosseum menu - Unowns, including the A; there is no Shiny for menu whatsoever!
- Colosseum box - Shiny is few, so it's not to find what's missing...
- XD, FRLG shiny back, PtHGSS shiny back also easy as MANY are missing.
No idea about the "current game sprites", though. Marked +-+-+ (talk) 11:53, 16 August 2012 (UTC)
Trainer Sprite Project
Perceptive individuals may notice that filenames for Trainer sprites are extremely inconsistent, especially in Generations I through IV. So, for the month of September, the Bulbagarden Archives will be undergoing an extremely large-scale project to standardize the filenames of all Trainer sprites.
This project will be conducted in three stages, with each stage requiring 100% completion before advancement to the next stage. The first and final stages will be restricted to staff only, as they require user rights specific to Bulbagarden Archives staff. The second stage, however, will allow open assistance from any volunteers.
Details regarding each of the three stages will be noted in the subsections below. Any questions or concerns regarding this project may be asked here.
Stage 1 - Relocation (Complete)
The first stage of the Trainer sprite project will be conducted exclusively on the Bulbagarden Archives, and is restricted to members of the Bulbagarden Archives staff. This stage of the project will consist entirely of relocating Trainer sprites from their current filenames to their standardized filenames as noted on the Manual of Style.
Redirects must be created through these file moves, and the redirects must not be modified in any way that will prevent the redirect from doing its intended job.
Stage 2 - Correction (Complete)
The second stage of the Trainer sprite project will be conducted throughout the Bulbawiki Network, though dominantly on Bulbapedia. This stage of the project consists exclusively of replacing the old and depreciated file links with proper links to the new standardized filenames. Some files may be in GIF format on Bulbapedia, these are to be replaced with their PNG counterparts.
Examples
[[File:GenISwimmer.png]] → [[File:Spr RG Swimmer.png]]
[[File:CynthiaPlatinum.gif]] → [[File:Spr Pt Cynthia.png]]
Volunteers are expected to correct all trainer sprites on a given article with one edit. Corrections regarding the User:
namespace are only to be performed by staff members of the respective Bulbawiki Network section.
Stage 3 - Termination (Complete)
The third stage of the Trainer sprite project will also be conducted exclusively on the Bulbagarden Archives, and is also restricted to members of the Bulbagarden Archives staff. The final stage of this project consists of deleting the depreciated file redirects created during Stage 1 as well as all replaced GIF format sprites.
It is not necessary for anyone to tag these redirects or GIFs with {{delete}}
, as the move log and the respective generational categories will be used to quickly farm all of the redirects and GIFs together.
Thank you to all for reading, especially to those who volunteer. Happy contributing. - Kogoro - Talk to me - 03:26, 1 September 2012 (UTC)
G5 shinies.
I've noticed that for some reason, G5 shiny categories fail to show Arceus as a Dark-type... even though the file has both categories. Cache? File's been uploaded over 2 years ago... Marked +-+-+ (talk) 19:44, 26 July 2013 (UTC)
I can't upload.
I have images that Bulbapedia is missing, like the Goldenrod Radio Tower's interior from GSC, but when I try uploading, it says that I don't have permission to create new pages. Please help. Adamws (talk) 19:20, 24 September 2013 (UTC)
- You're not in the autoconfirmed group. You'll have to contribute more in order to become autoconfirmed, so for the time being, you can only request for an image to be uploaded. If you want to request an image to be uploaded, you can link the file from an image repository in the talk page of the file you want to upload, and then the staff will review the file and decide whether or not the file will be uploaded. Masatoshitalk 20:21, 24 September 2013 (UTC)
Ok, and if the image was accepted to be uploaded, would the "credit" of uploading it would go to me? Also, how can I become autoconfirmed with the archives (I'm autoconfirmed with Bubapedia). Adamws (talk) 21:19, 24 September 2013 (UTC)
- By helping out. You can help by checking the To-do list, check what you can do there; tagging files for moving, deletion, categorising them, requesting files to be uploaded... you have tons of things to contribute. Regarding the credit, no it wouldn't; although you can ask for the person uploading it to add in the summary who the original uploader is. We usually do credit the original uploader, but knowing who was the origina uploader isn't really relevant. Masatoshitalk 01:11, 25 September 2013 (UTC)
Preferred alignment for GEN III (and IV) back sprites?
I just added the normal forme Deoxys back sprites from Emerald, and when I re-checked the [[::Category:Emerald Shiny back sprites|Emerald shiny back sprite]] link, I noticed some of the back sprites have the sprite centered in the image (with blank space below the spite's cutoff line), and others have the sprite anchored at the bottom of the image. The two I added are extracted directly from the ROM and have the blank space underneath. I think some of the images are anchored because they were cropped to begin with and then expanded to 64x64 later on. Is there a particular alignment method we should be using for the sake of consistency?
It looks like all the Gen I and II sprites are anchored at the bottom. Do we want to go with that for III and IV as well? Full back sprites were introduced in Gen V so I assume we'd want all of those centered. --GARY-DOS (talk) 04:29, 7 February 2014 (UTC)